{"id":24,"date":"2014-01-16T00:06:05","date_gmt":"2014-01-16T05:06:05","guid":{"rendered":"http:\/\/thu.ndero.us\/?p=24"},"modified":"2014-01-16T00:07:56","modified_gmt":"2014-01-16T05:07:56","slug":"moving-forward","status":"publish","type":"post","link":"http:\/\/thu.ndero.us\/?p=24","title":{"rendered":"Moving Forward"},"content":{"rendered":"<p>I&#8217;ve been wanting to make a post on here, but I usually want to make sure that it&#8217;s something significant, either because I&#8217;m really getting into the grit of game development or when I&#8217;m very excited about the pace at which things are moving forward.<\/p>\n<p>In the case of this post, I&#8217;m excited that on the hardware side of things, I&#8217;m getting there! I&#8217;ve been replacing any equipment that was borrowed with my own purchased items. So now I have my own microphone and midi interface in order to make sure that I&#8217;m putting voices into the game that I can be proud of. Next step is to make myself a small recording booth that can be taken apart and portable enough to fit into my car for moving. Thankfully I have a few friends that can help with designing and putting it together.<\/p>\n<p>Also, as some people know, I did get my hands on the first development kit for the Oculus Rift over the holidays. I just couldn&#8217;t wait until they had come out with the second version, Crystal Cove, although I can&#8217;t wait to see the improvements that version brings in person. I&#8217;ve already gotten into it with Half-Life 2, which is an incredible experience to say the least. Once I start working more in Unity, I&#8217;ll be using the Oculus Rift alongside development to make sure that both people on monitors and people that will be getting into the VR scene shortly will be satisfied.<\/p>\n<p>The good news is that the story is really coming together for Daemon ad Idem, which will be my very highly story-driven game. I&#8217;ve made sure to put in a bunch of back story that I can expand or keep as short and sweet as it is right now. That&#8217;s always good if the story is well received and I wanted to expand on it. \ud83d\ude09<\/p>\n<p>What I will be starting on shortly will be an experimental dreamscape-exploring game: Incubi. I want to start with it because although it will have a story, it will be more of an exploration game centered around gameplay elements I want to play around with. It will be the kind of project that I go back to and update as I find the need to find unique ways to interact with the virtual world. In that way, I focus more on each element (or, as it will be in the game, separated rooms) rather than getting into the gritty details of the textures and models. Essentially, I can provide an interesting experience to myself and hopefully other people while helping my skills in Unity advance.<\/p>\n<p>If you read this, thanks for stopping by and reading my posts. Whether you&#8217;re blood-related or not, you&#8217;re all family to me! Let&#8217;s continue to make sure that gamers are a tight, but welcoming community, now and forever.<\/p>\n<p>Chris<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been wanting to make a post on here, but I usually want to make sure that it&#8217;s something significant, either because I&#8217;m really getting into the grit of game development or when I&#8217;m very excited about the pace at which things are moving forward. In the case of this post, I&#8217;m excited that on &hellip; <a href=\"http:\/\/thu.ndero.us\/?p=24\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Moving Forward<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-24","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"http:\/\/thu.ndero.us\/index.php?rest_route=\/wp\/v2\/posts\/24","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/thu.ndero.us\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/thu.ndero.us\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/thu.ndero.us\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/thu.ndero.us\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=24"}],"version-history":[{"count":2,"href":"http:\/\/thu.ndero.us\/index.php?rest_route=\/wp\/v2\/posts\/24\/revisions"}],"predecessor-version":[{"id":27,"href":"http:\/\/thu.ndero.us\/index.php?rest_route=\/wp\/v2\/posts\/24\/revisions\/27"}],"wp:attachment":[{"href":"http:\/\/thu.ndero.us\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=24"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/thu.ndero.us\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=24"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/thu.ndero.us\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=24"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}