Experiment 1
Experiments in engine, systems, and iteration
41% across 26 systems · 38 entries · 56 docs
The camera has been in the game for a while as a toy: point it at a creature, press the trigger, and it files a score. Over four h…
VR & Game Development Studio
An action roguelike framework for VR, built in the open. Most of what I write here is about the distance between what the code says is happening and what actually happens when I put the headset on — because that's where nearly all the real work has been.
Below is what I'm building, what state each part is in, and what I've most recently written about it. It's a working log rather than a finished thing.
Experiments in engine, systems, and iteration
41% across 26 systems · 38 entries · 56 docs
The camera has been in the game for a while as a toy: point it at a creature, press the trigger, and it files a score. Over four h…
An action RPG on the same framework, for PC VR - still at the decisions stage
An action RPG for PC VR, built on what Experiment 1 has proven. No code yet: what it is meant to be, the three decisions so far, a…