thu.ndero.us Experiments in engine, systems, and iteration

The log

Everything posted across every project, newest first.

5entries
6systems tracked
24%overall

Currently on: Core loop, Data-driven content, Room generation

Learning

Everything equidistant from everything else

The first generated room put 174 pieces of ground cover inside a 29 m circle, every one drawn from a uniform distribution over the disc. I put the headset on and it read as confetti. Nothing was wrong with any individual…

Learning

Six things I could only find by looking

I spent a day putting the headset on, looking at the clearing, and writing down what was wrong. Six defects came out of it. Not one of them could have been found any other way, and that's the part worth writing up. What …

Devlog

Testing the site

Hey all, Just testing writing an entry and then publishing it to the site to test!. Thanks, Chris

Devlog

Starting the log

I'm building a framework for an action roguelike — the goal being that the game logic lives in the framework, so swapping in a different set of assets gives you a different game. This is where I'll track that: what got b…