thu.ndero.us Experiments in engine, systems, and iteration

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Everything posted across every project, newest first.

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Currently on: Core loop, Data-driven content, Room generation

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Learning

An evening unable to walk

I spent an evening unable to walk. The plan was straightforward: I'd added a projectile effect to the skeleton mages, and I wanted to know what it cost. That means a device build and a frame-cost sweep — nine phases, one…