Thunderous

Incoming Transmission

Everything posted across every project, newest first.

45entries
27systems tracked
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Currently on: Core loop, Data-driven content, Room generation

Filtered by tag “rendering”. Clear

Learning Experiment 1

Three kinds of nothing

Today the run got a fail state. Enemies walk at you, telegraph, and hit; health falls; the screen builds red; and dying digitizes you back to the hub with your unlocks intact. That was the largest gap in the project and …