Thunderous

Incoming Transmission

Everything posted across every project, newest first.

47entries
27systems tracked
46%overall

Currently on: Core loop, Data-driven content, Room generation

Filtered by tag “testing”. Clear

Learning Experiment 1

Three kinds of nothing

Today the run got a fail state. Enemies walk at you, telegraph, and hit; health falls; the screen builds red; and dying digitizes you back to the hub with your unlocks intact. That was the largest gap in the project and …

Learning Experiment 1

Nine passes on one sound

I spent nine trips into the headset today on the sound a sword makes when it hits a skeleton. That is an absurd number, and almost none of it was the sound. It was me asking the wrong question, nine different ways, and s…

Learning Experiment 1

Everything agreed with itself

The run has a beginning now. You start in a stone room, walk to an arch, press A, and the screen digitizes into the clearing with the first room dealt. That is the whole of it, and it took most of a night, but almost non…