Measuring the wrong thing
I sat down to run one performance measurement and got up fourteen hours later with a sword that hurts things, a campfire you build a log at a time, and a panel that floats a note in front of me so I don't have to take th…
Everything posted across every project, newest first.
Currently on: Core loop, Data-driven content, Room generation
I sat down to run one performance measurement and got up fourteen hours later with a sword that hurts things, a campfire you build a log at a time, and a panel that floats a note in front of me so I don't have to take th…
So the site exists now, and this is the entry about building it. The public side is what you're reading: entries, and a systems page tracking how far along each piece is. The private side is the part I actually built it …
Hey all, Just testing writing an entry and then publishing it to the site to test!. Thanks, Chris
I'm building a framework for an action roguelike — the goal being that the game logic lives in the framework, so swapping in a different set of assets gives you a different game. This is where I'll track that: what got b…